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Lecture 19: Abstraction and Simulation

MIT CMS.608 Game Design, Fall 2010
Instructors: Philip B. Tan, Jason Begy

View the complete course: https://ocw.mit.edu/courses/cms-608-game-design-fall-2010/
YouTube Playlist: https://www.youtube.com/playlist?list=PLUl4u3cNGP61_JVg12Ukxft03EJ7xxdbR

To build a good simulation, identify relevant features in the source and assumptions in the resulting model. Students explore the meaning of games' choices about what to include, simplify, and abstract, and generate ideas for their next assignment.

Related Resources:
Starr, Paul. "Seductions of Sim; Policy as a Simulation Game." The American Prospect, March 21, 1994.

Credits:
Content © the respective copyright holders, all rights reserved, excluded from our Creative Commons license. For more information, see http://ocw.mit.edu/fairuse.
Audio from September 12. Newsgaming.com, 2003.
http://www.newsgaming.com/games/index12.htm
Audio from Every day the same dream. Molleindustria/Jesse Stiles, 2009.
http://www.molleindustria.org/everydaythesamedream/everydaythesamedream.html
Audio from Super Chick Sisters. PETA, 2007.
http://www.kentuckyfriedcruelty.com/superchicksisters/index.asp

License: Creative Commons BY-NC-SA
More information at https://ocw.mit.edu/terms
More courses at https://ocw.mit.edu
Support OCW at http://ow.ly/a1If50zVRlQ

We encourage constructive comments and discussion on OCW’s YouTube and other social media channels. Personal attacks, hate speech, trolling, and inappropriate comments are not allowed and may be removed. More details at https://ocw.mit.edu/comments.

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